error=[0|1] | When a resource error is encountered a
diagnostic message is generated. This option controls if an event for
the error is sent (1, default) or not sent (0). This option is currently
only enabled for OpenGL render managers. |
font=[number] | Similar to the image
resource option, this value controls the number of bytes of memory
allocated for the font glyph cache. After the cache is full, the
behaviour of the allocations is controlled via the font_oom option. A value of 0 (default setting)
indicates that the font glyph cache should be limited by the size of
available system memory. Otherwise a positive value indicates the size
of the cache in bytes and can be symbolically specified using K, M qualifiers such as
4K to indicate an font glpyh cache of 4096
bytes or 1M to indicate 1048576 bytes of
memory. |
image=[number] | This will set the maximium number of bytes in
the image cache. After the cache is full, the behaviour for allocations
is controlled via the image_oom option. A
value of 0 (default setting) indicates that the image cache should be
limited by the size of available system memory. A value of -1 indicates
no image cache and only one image at a time will be loaded and that
image not cached. Otherwise a positive value indicates the size of the
cache in bytes and can be symbolically specified using K, M qualifiers such as
4K to indicate an image cache of 4096 bytes or
1M to indicate 1048576 bytes of
memory. |
image_oom=[fail|lru] | This sets the behaviour when the maximum value
of the image cache is reached. If this is set to the value fail then when an allocation can't be fulfilled the
request will fail. If this is set to the value lru then when an allocation can't be fulfilled the
request will attempt to remove other entries from the cache until it can
either fit the request or it fails. The default behaviour is lru. |